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Scene Map 60
# PG SLUGLINE
1 2
INT SENATE COMMITTEE HEARING - WASHINGTON, DC DAY
2 3
EXT ARCTIC CIRCLE NIGHT
3 4
INT TRIP NURSERY CONTINUOUS
4 6
INT LUMPKINS’ KITCHEN (OXFORD, MISSISSIPPI) NIGHT
5 7
EXT OXFORD ELEMENTARY SCHOOL DAY
6 9
EXT OXFORD COUNTY FAIR NIGHT
7 11
INT LUMPKINS’ STAIRWELL MORNING
8 13
INT UNDERGROUND CELL - TELEPATHING CONTINUES
9 15
INT BRAMLETT MIDDLE SCHOOL GYM NIGHT
10 17
EXT GYM PARKING LOT NIGHT
11 18
INT DELBERT’S BEDROOM MORNING
12 19
EXT CONDEMNED ASTRONOMICAL OBSERVATORY DAY
13 21
EXT OXFORD NEIGHBORHOOD STREET DAY
14 23
EXT BRAMLETT MIDDLE SCHOOL - DROP OFF AREA MORNING
15 25
EXT /INT. LUMPKINS' SUV - MOVING AFTERNOON
16 27
EXT OBSERVATORY NIGHT
17 29
INT DELBERT'S BEDROOM DAY
18 30
INT OBSERVATORY BASEMENT DAY
19 32
INT BRAMLETT MIDDLE SCHOOL - GYM NIGHT
20 34
INT DELBERT’S BEDROOM NIGHT
21 36
INT OXFORD MIDDLE SCHOOL - HALL DAY
22 38
INT OXFORD HIGH SCHOOL - GYM DAY
23 39
INT OXFORD HIGH SCHOOL - LOCKER ROOM NIGHT
24 41
EXT OXFORD HIGH SCHOOL - GYM NIGHT
25 42
INT OXFORD HIGH SCHOOL - GYM CONTINUOUS
26 45
INT AMAZON TRUCK NIGHT
27 46
INT BRAMLETT MIDDLE SCHOOL - MUSIC ROOM DAY
28 49
INT RICK THE RIGHTEOUS’ FROZEN AREA 51 CELL NIGHT
29 50
EXT OXFORD HIGH - COURT NIGHT
30 51
INT DELBERT’S BEDROOM NIGHT
31 53
EXT OXFORD MIDDLE SCHOOL - ENTRANCE - NEXT DAY
32 55
EXT /INT. TILLMAN’S MUSTANG - MOVING DAY
33 56
INT OXFORD HIGH SCHOOL - GYM NIGHT
34 57
EXT LUMPKINS’ STREET - TWILIGHT
35 58
INT LUMPKINS’ KITCHEN NIGHT
36 59
INT OLE MISS HOSPITAL - NURSERY DAY
37 60
EXT OXFORD ROAD NIGHT
38 62
INT OBSERVATORY BASEMENT - STUBBS’ CELL CONTINUOUS
39 63
INT OBSERVATORY DOME CONTINUOUS
40 65
INT LUMPKINS’ KITCHEN NIGHT
41 70
EXT OBSERVATORY BASEMENT - OUTSIDE DOOR NIGHT
42 71
INT OBSERVATORY - DOME MOMENTS LATER
43 72
EXT DESERT HIGHWAY - CRASHED SPACESHIP NIGHT
44 75
EXT AREA 51 - SECURITY GATE NIGHT
45 76
EXT AREA 51 - AIR FORCE BASE MAIN SQUARE MOMENTS LATER
46 77
EXT HIGHWAY TO AREA 51 - SPACE SHIP DINER NIGHT
47 79
INT ENTRANCE TO UNDERGROUND PRISON NIGHT
48 80
INT OTHER SIDE OF GATE - RICK’S PRISON CELL CONTINUOUS
49 83
INT AREA 51 - BARBER SHOP NIGHT
50 85
EXT AREA 51 - MAIN SQUARE NIGHT
51 87
INT BARBER SHOP CONTINUOUS
52 88
EXT AREA 51 - SQUARE - EYE OF THE CYCLONE CONTINUOUS
53 90
INT AREA 51 - DELIVERY GATE - GUARD SHACK NIGHT
54 91
EXT BACK SIDE OF AREA 51 NIGHT
55 92
INT /EXT. PRIME TRUCK NIGHT
56 94
EXT RAVINE - AMAZON TRUCK NIGHT
57 97
INT OXFORD H.S GYM NIGHT
58 99
INT BULLDOG LOCKER ROOM - BATHROOM STALL NIGHT
59 100
INT OXFORD GYM - PACKED STANDS NIGHT
60 105
EXT OXFORD GYM - SIDE DOOR NIGHT
Scene Map
60
# PG SLUGLINE
1 2
INT SENATE COMMITTEE HEARING - WASHINGTON, DC DAY
INT. SENATE COMMITTEE HEARING - WASHINGTON, DC - DAY
INT. SENATE COMMITTEE HEARING - WASHINGTON, DC - DAY A packed senate hearing on UFOs. Visuals play over a screen: Stonehenge, Egyptian pyramids, the Tic-Tac UAP video... The lead SENATOR wraps up his questioning. SENATOR
2 3
EXT ARCTIC CIRCLE NIGHT
EXT. ARCTIC CIRCLE - NIGHT
EXT. ARCTIC CIRCLE - NIGHT Icy winds. Snow flurries. Jagged snowbanks. We spot a military officer clad in white camo and goggles. He gestures to his troops hidden in snow along a rocky ridge. He removes his goggles to look through white binoculars to a
3 4
INT TRIP NURSERY CONTINUOUS
INT. TRIP NURSERY - CONTINUOUS
INT. TRIP NURSERY - CONTINUOUS Soft lighting. Symphony music. DR. SONYA (40s, Rick’s twin sister, fiery red-haired beauty) checks the monitors on a blue-trimmed bassinet. She ignores the pink-trimmed bassinet next to it.
4 6
INT LUMPKINS’ KITCHEN (OXFORD, MISSISSIPPI) NIGHT
INT. LUMPKINS’ KITCHEN (OXFORD, MISSISSIPPI) - NIGHT
INT. LUMPKINS’ KITCHEN (OXFORD, MISSISSIPPI) - NIGHT A door jamb growth chart. The name DELBERT etched in pencil. DR. STUBBS (PRE-LAP) Height-wise, Delbert’s in the tenth percentile on the national charts.
5 7
EXT OXFORD ELEMENTARY SCHOOL DAY
EXT. OXFORD ELEMENTARY SCHOOL - DAY
EXT. OXFORD ELEMENTARY SCHOOL - DAY Four elementary school bullies dump a garbage can over little DELBERT (8). We recognize the lead bully is the beefy blonde kid we saw in Dr. Stubbs’ office, JOSEPH TILLMAN (now 11).
6 9
EXT OXFORD COUNTY FAIR NIGHT
EXT. OXFORD COUNTY FAIR - NIGHT
EXT. OXFORD COUNTY FAIR - NIGHT CLOSE ON the pudgy face of SOJIN “BOBO” CHEN (11). DELBERT (NARRATION) That’s Bobo Chen, my B-F-F. Whenever he sighs, he’s about to
7 11
INT LUMPKINS’ STAIRWELL MORNING
INT. LUMPKINS’ STAIRWELL - MORNING (PRESENT DAY)
INT. LUMPKINS’ STAIRWELL - MORNING (PRESENT DAY) A screensaver photo of DARIA (13, fried perm, epic acne, Delbert’s girlfriend). Our present-day DELBERT (13, huge heart and fantastic face) smiles. DELBERT (NARRATION)
8 13
INT UNDERGROUND CELL - TELEPATHING CONTINUES
INT. UNDERGROUND CELL - TELEPATHING CONTINUES
INT. UNDERGROUND CELL - TELEPATHING CONTINUES Sonya regards her shirtless, tattooed brother collared to a cell wall like a dog on a chain. Icicles on his long hair and beard clatter as he dances defiantly to Britney’s song. Despite it all, Rick’s more deliciously righteous than ever.
9 15
INT BRAMLETT MIDDLE SCHOOL GYM NIGHT
INT. BRAMLETT MIDDLE SCHOOL GYM - NIGHT
INT. BRAMLETT MIDDLE SCHOOL GYM - NIGHT A small crowd of family and friends cheer an eighth-grade basketball game. Dr. Stubbs sits beside Elizabeth and Hal. ELIZABETH HAL C’MON, DELBERT! UNLEASH THE HOUNDS!
10 17
EXT GYM PARKING LOT NIGHT
EXT. GYM PARKING LOT - NIGHT
EXT. GYM PARKING LOT - NIGHT Post game. At the almost-empty parking lot’s far end, we spot old Granny shuffling along. A voice calls to her. DR. STUBBS (O.S.)
11 18
INT DELBERT’S BEDROOM MORNING
INT. DELBERT’S BEDROOM - MORNING
INT. DELBERT’S BEDROOM - MORNING Delbert’s room is a cross between Da Vinci and LeBron. The teenager sleeps fitfully until his phone alarm kicks on. Plays Drake’s classic hit, “What’s My Name?” Awakening, Delbert sees the same thing he sees every morning:
12 19
EXT CONDEMNED ASTRONOMICAL OBSERVATORY DAY
EXT. CONDEMNED ASTRONOMICAL OBSERVATORY - DAY
EXT. CONDEMNED ASTRONOMICAL OBSERVATORY - DAY Spooky woods. Razor wire fences. Rusted warning signs: “KEEP OUT! BUILDING CONDEMNED! VIOLATORS WILL BE PROSECUTED” The Lady Gaga dance music emanates from a massive but long- abandoned observatory building.
13 21
EXT OXFORD NEIGHBORHOOD STREET DAY
EXT. OXFORD NEIGHBORHOOD STREET - DAY
EXT. OXFORD NEIGHBORHOOD STREET - DAY Delbert and Bobo ride their bikes to school. BOBO NOOOOOOO WAY -- A WHOLE INCH?!!! DELBERT
14 23
EXT BRAMLETT MIDDLE SCHOOL - DROP OFF AREA MORNING
EXT. BRAMLETT MIDDLE SCHOOL - DROP OFF AREA - MORNING
EXT. BRAMLETT MIDDLE SCHOOL - DROP OFF AREA - MORNING The principal, LOUISE LOGAN (60s, hawk-eyed), trolls for rule breakers. One point of Logan’s index finger, and students stow phones, straighten up, or just scatter. Eyes narrowing, Principal Logan sees:
15 25
EXT /INT. LUMPKINS' SUV - MOVING AFTERNOON
EXT./INT. LUMPKINS' SUV - MOVING - AFTERNOON
EXT./INT. LUMPKINS' SUV - MOVING - AFTERNOON Elizabeth drives down a tree-lined street. Spots Delbert riding his bike home. Slowing down, she idles beside him. ELIZABETH
16 27
EXT OBSERVATORY NIGHT
EXT. OBSERVATORY - NIGHT
EXT. OBSERVATORY - NIGHT Through a window, we spot Daria in the observatory kitchen. INT. KITCHEN - CONTINUOUS The teenager opens the fridge, her pretty face distressed. She grabs a jar of mayo and eats it out of the jar.
17 29
INT DELBERT'S BEDROOM DAY
INT. DELBERT'S BEDROOM - DAY
INT. DELBERT'S BEDROOM - DAY The teen’s cell/alarm turns on. We hear the classic Skee-lo rap: “I wish I was a lil’ bit taller, wish I was a baller, wish I had a girl who looked good, I would call her...” Delbert opens his eyes. Sees his familiar list of goals.
18 30
INT OBSERVATORY BASEMENT DAY
INT. OBSERVATORY BASEMENT - DAY
INT. OBSERVATORY BASEMENT - DAY Dr. Stubbs sits in an old storage area repurposed to a cell. AUSSIE (O.S.) Bon appetit, mate. Aussie slides lunch through metal cell bars. A tray of raw
19 32
INT BRAMLETT MIDDLE SCHOOL - GYM NIGHT
INT. BRAMLETT MIDDLE SCHOOL - GYM - NIGHT
INT. BRAMLETT MIDDLE SCHOOL - GYM - NIGHT Players take positions. We recognize a familiar opponent -- Number 9 from the first game. The shocked bully gapes at Delbert (still swaying to the moon) -- he’s a foot taller. NUMBER 9
20 34
INT DELBERT’S BEDROOM NIGHT
INT. DELBERT’S BEDROOM - NIGHT
INT. DELBERT’S BEDROOM - NIGHT CLOSE ON our hero’s list of goals taped to the headboard. 1 YEAR PLAN: GROW TALL ENOUGH TO MAKE VARSITY TEAM. PULL BACK to see Delbert swaying. Tears of joy on his face.
21 36
INT OXFORD MIDDLE SCHOOL - HALL DAY
INT. OXFORD MIDDLE SCHOOL - HALL - DAY
INT. OXFORD MIDDLE SCHOOL - HALL - DAY Kids snicker and point. Following their gazes, we see... Delbert’s Goodwilled head-to-toe. Dressed in funky yellow corduroy overalls and an aqua Miami Vice tee-shirt. DELBERT (V.O.)
22 38
INT OXFORD HIGH SCHOOL - GYM DAY
INT. OXFORD HIGH SCHOOL - GYM - DAY
INT. OXFORD HIGH SCHOOL - GYM - DAY Home of the Bulldogs. Delbert enters, awestruck. Compared to the cracker box gyms he’s used to -- this place is palatial. He scans parquet floors. Seats rising to the rafters. Jumbotron/scoreboard. Championship banners.
23 39
INT OXFORD HIGH SCHOOL - LOCKER ROOM NIGHT
INT. OXFORD HIGH SCHOOL - LOCKER ROOM - NIGHT
INT. OXFORD HIGH SCHOOL - LOCKER ROOM - NIGHT CLOSE ON an overeager bulldog, BRUCEY (team mascot), happily jumping on Delbert’s leg. PULL BACK TO see Coach Humphreys introducing Delbert to his new varsity teammates. COACH HUMPHREYS
24 41
EXT OXFORD HIGH SCHOOL - GYM NIGHT
EXT. OXFORD HIGH SCHOOL - GYM - NIGHT
EXT. OXFORD HIGH SCHOOL - GYM - NIGHT A big crowd of fans and family fill the stands. Among them, we see Elizabeth, Hal, Bobo, and Dr. Stubbs/Sonya. Dr. Stubbs/Sonya hits enter on her SPAZMAT phone: TRIP FREQUENCY LINKING...
25 42
INT OXFORD HIGH SCHOOL - GYM CONTINUOUS
INT. OXFORD HIGH SCHOOL - GYM - CONTINUOUS
INT. OXFORD HIGH SCHOOL - GYM - CONTINUOUS The lights are still dimmed from the introductions. Coach Humphreys gives a pep talk to his huddled team. COACH HUMPHREYS Hit the court running, men! We
26 45
INT AMAZON TRUCK NIGHT
INT. AMAZON TRUCK - NIGHT
INT. AMAZON TRUCK - NIGHT Post game. Dr. Sonya and Daria join Aussie in the truck. WHAM! Dr. Sonya slams Aussie to the wall. AUSSIE It’s not my fault, Dr. S! My bet’s
27 46
INT BRAMLETT MIDDLE SCHOOL - MUSIC ROOM DAY
INT. BRAMLETT MIDDLE SCHOOL - MUSIC ROOM - DAY
INT. BRAMLETT MIDDLE SCHOOL - MUSIC ROOM - DAY Delbert’s Activation Rate flashes at 55% as he walks past the empty room. Noticing a saxophone inside, he stops, then enters as if drawn to the brass instrument. The YouTube video PIXELATES into energy particles... the
28 49
INT RICK THE RIGHTEOUS’ FROZEN AREA 51 CELL NIGHT
INT. RICK THE RIGHTEOUS’ FROZEN AREA 51 CELL - NIGHT
INT. RICK THE RIGHTEOUS’ FROZEN AREA 51 CELL - NIGHT CLOSE ON a shirtless, shackled Rick. The icicles on his hair and beard clatter as he dances away to Britney’s song. PULL BACK TO see Sonya standing before her beloved brother (NOTE: The twins are TELEPATHING).
29 50
EXT OXFORD HIGH - COURT NIGHT
EXT. OXFORD HIGH - COURT - NIGHT
EXT. OXFORD HIGH - COURT - NIGHT Post victory. Teeming with fans, cheerleaders, and players. Coach Humphreys introduces CLYDE BARNUM (60s) to Bobo and the Lumpkins. COACH HUMPHREY
30 51
INT DELBERT’S BEDROOM NIGHT
INT. DELBERT’S BEDROOM - NIGHT
INT. DELBERT’S BEDROOM - NIGHT Later that same night, Bobo and Delbert play a video game. BOBO (PRE-LAP) Look at the gorilla! It’s YOU! ON THE VIDEO GAME
31 53
EXT OXFORD MIDDLE SCHOOL - ENTRANCE - NEXT DAY
EXT. OXFORD MIDDLE SCHOOL - ENTRANCE - NEXT DAY
EXT. OXFORD MIDDLE SCHOOL - ENTRANCE - NEXT DAY Big Delbert (on his little bike) rides up to a bike rack alongside Bobo and the pack of twenty dogs. Seeing Delbert’s about to sneeze, Bobo braces against a tree. AH-CHOOO! The force of Delbert’s hurricane sneeze literally RIPS off
32 55
EXT /INT. TILLMAN’S MUSTANG - MOVING DAY
EXT./INT. TILLMAN’S MUSTANG - MOVING - DAY
EXT./INT. TILLMAN’S MUSTANG - MOVING - DAY The handsome bully grins as he streams himself on IG while driving. At the corner, he videos Daria waiting for him. TILLMAN Look how fine my lady is, y’all!
33 56
INT OXFORD HIGH SCHOOL - GYM NIGHT
INT. OXFORD HIGH SCHOOL - GYM - NIGHT
INT. OXFORD HIGH SCHOOL - GYM - NIGHT PAN OVER ten angry young faces. Delbert’s Bulldog teammates. TILLMAN Lil’ Lumpy screwed us all. (through gritted teeth)
34 57
EXT LUMPKINS’ STREET - TWILIGHT
EXT. LUMPKINS’ STREET - TWILIGHT
EXT. LUMPKINS’ STREET - TWILIGHT Delbert rides his bike home in a ‘80s sweatsuit and “Miami Vice” T-shirt. (His pack of dogs is hot on his heels.) DELEVISION SHOWS A SOCIAL MEDIA NIGHTMARE CIRCLING ALL AROUND OUR HERO. FURIOUS FACES APPEAR: CHEAT! FAKE! LIAR!
35 58
INT LUMPKINS’ KITCHEN NIGHT
INT. LUMPKINS’ KITCHEN - NIGHT
INT. LUMPKINS’ KITCHEN - NIGHT Elizabeth and Hal prepare dinner together. Happy smiles on their faces. Surprised, they spot Delbert striding in. ELIZABETH Hi, sweetheart, you’re home early --
36 59
INT OLE MISS HOSPITAL - NURSERY DAY
INT. OLE MISS HOSPITAL - NURSERY - DAY (13 YEARS AGO)
INT. OLE MISS HOSPITAL - NURSERY - DAY (13 YEARS AGO) A younger Elizabeth and Hal beam as a younger Dr. Stubbs hands Elizabeth a swaddled infant. Elizabeth weeps in joy. DR. STUBBS He’s a very special child.
37 60
EXT OXFORD ROAD NIGHT
EXT. OXFORD ROAD - NIGHT
EXT. OXFORD ROAD - NIGHT Thick fog curls away as Delbert pedals fast as he can. Angry tears stain his cheeks. Behind him, the dog pack follows. DELBERT
38 62
INT OBSERVATORY BASEMENT - STUBBS’ CELL CONTINUOUS
INT. OBSERVATORY BASEMENT - STUBBS’ CELL - CONTINUOUS
INT. OBSERVATORY BASEMENT - STUBBS’ CELL - CONTINUOUS The cell is dark. Silvery moonlight ribbons down through a barred window onto the doctor’s haggard face. DR. STUBBS Hey. He’s here. I feel his energy.
39 63
INT OBSERVATORY DOME CONTINUOUS
INT. OBSERVATORY DOME - CONTINUOUS
INT. OBSERVATORY DOME - CONTINUOUS A door opens. Delbert steps inside the pitch-black dome. He cocks his head to hear the steady hum of many drones. Daria/Sonya follows him in as she sneaks a glimpse at her SPAZMAT cell phone. TARGET ACTIVATION: 90%.
40 65
INT LUMPKINS’ KITCHEN NIGHT
INT. LUMPKINS’ KITCHEN - NIGHT
INT. LUMPKINS’ KITCHEN - NIGHT Hal and Bobo pace back and forth, worried. Elizabeth speaks on her cell to the police, distraught. ELIZABETH I tried tracking his phone, there’s
41 70
EXT OBSERVATORY BASEMENT - OUTSIDE DOOR NIGHT
EXT. OBSERVATORY BASEMENT - OUTSIDE DOOR - NIGHT
EXT. OBSERVATORY BASEMENT - OUTSIDE DOOR - NIGHT Dr. Stubbs and Daria crawl/fall out of the charred hole where the wooden window frame was. The frame burns and smokes on the ground. Stubbs hits his ears to stop their burning. SPANISH VOICE (O.S.)
42 71
INT OBSERVATORY - DOME MOMENTS LATER
INT. OBSERVATORY - DOME - MOMENTS LATER
INT. OBSERVATORY - DOME - MOMENTS LATER The door opens. Dr. Stubbs, Daria and Perro enter. AGENT PERRO Dios mio, donde esta todo el mundo? PULL BACK TO see the huge observatory is now empty. The
43 72
EXT DESERT HIGHWAY - CRASHED SPACESHIP NIGHT
EXT. DESERT HIGHWAY - CRASHED SPACESHIP - NIGHT
EXT. DESERT HIGHWAY - CRASHED SPACESHIP - NIGHT Colored lights blinking. On the side of the road lies a huge spaceship. On closer inspection we see it’s actually a themed diner along the famed highway to AREA 51. VROOOM! Sonya’s Amazon truck and TRIP bus speed past it.
44 75
EXT AREA 51 - SECURITY GATE NIGHT
EXT. AREA 51 - SECURITY GATE - NIGHT
EXT. AREA 51 - SECURITY GATE - NIGHT Welcome to the most notorious military base in the world. Razor wire fences and warning signs threaten one and all. DELBERT (V.O.) The delivery gate. Two guards will
45 76
EXT AREA 51 - AIR FORCE BASE MAIN SQUARE MOMENTS LATER
EXT. AREA 51 - AIR FORCE BASE MAIN SQUARE - MOMENTS LATER
EXT. AREA 51 - AIR FORCE BASE MAIN SQUARE - MOMENTS LATER Level One TRIPs Aussie, Gaslight, and Bushy step out of the bus and wait at the Barber Shop door. INSIDE THE PRIME TRUCK: DELBERT
46 77
EXT HIGHWAY TO AREA 51 - SPACE SHIP DINER NIGHT
EXT. HIGHWAY TO AREA 51 - SPACE SHIP DINER - NIGHT
EXT. HIGHWAY TO AREA 51 - SPACE SHIP DINER - NIGHT VROOOM! Bobo rockets past the campy diner in his dad’s Corvette. Daria’s in the passenger seat. A hidden State Trooper’s radar gun reads: 110 MPH. Before he can give chase, the minivan races past doing 110
47 79
INT ENTRANCE TO UNDERGROUND PRISON NIGHT
INT. ENTRANCE TO UNDERGROUND PRISON - NIGHT
INT. ENTRANCE TO UNDERGROUND PRISON - NIGHT WHOMP! The barber chair lands hard on solid ground. Eyes adjusting, Delbert, Bushy, and Aussie stand up and look around. We see the subterranean prison is half cavern and half hi-tech -- a neo-Gothic fortress.
48 80
INT OTHER SIDE OF GATE - RICK’S PRISON CELL CONTINUOUS
INT. OTHER SIDE OF GATE - RICK’S PRISON CELL - CONTINUOUS
INT. OTHER SIDE OF GATE - RICK’S PRISON CELL - CONTINUOUS An icy, plexiglass cell carved into the cavern. Britney Spears sings over speakers. “Oops, I did it again...” WOOSH!! Two battle drones descend from the ceiling. Shackled to the wall, Rick’s eyes widen as THIP-THIP-THIP --
49 83
INT AREA 51 - BARBER SHOP NIGHT
INT. AREA 51 - BARBER SHOP - NIGHT
INT. AREA 51 - BARBER SHOP - NIGHT Sonya/General Eastland and Gaslight, surrounded by cluckers/peckers peer into the hole in the floor where the third chair used to be. TING-A-LING. The door opens.
50 85
EXT AREA 51 - MAIN SQUARE NIGHT
EXT. AREA 51 - MAIN SQUARE - NIGHT
EXT. AREA 51 - MAIN SQUARE - NIGHT The real General Eastland and hundreds of armed soldiers surround the LEVEL ONE TRIPs in the center of the Area 51 main square. THUNDER AND LIGHTNING somehow sound from BENEATH them. The
51 87
INT BARBER SHOP CONTINUOUS
INT. BARBER SHOP - CONTINUOUS
INT. BARBER SHOP - CONTINUOUS Delbert, Aussie, and Bushy jump off the bedrock platform, leaving Rick and Sonya, and duck back into the Barber Shop to hide from Rick and his cyclone. Before the door slams shut, Aussie grabs TRIP Ha Ha and pulls her inside, too.
52 88
EXT AREA 51 - SQUARE - EYE OF THE CYCLONE CONTINUOUS
EXT. AREA 51 - SQUARE - EYE OF THE CYCLONE - CONTINUOUS
EXT. AREA 51 - SQUARE - EYE OF THE CYCLONE - CONTINUOUS Rick is in full TRIP glory. Cape flowing, lightning crackling, he makes a theatrical show of the final destruction, until... Rick’s rock-star hair goes flat. His lightning bolts fizzle
53 90
INT AREA 51 - DELIVERY GATE - GUARD SHACK NIGHT
INT. AREA 51 - DELIVERY GATE - GUARD SHACK - NIGHT
INT. AREA 51 - DELIVERY GATE - GUARD SHACK - NIGHT VROOM-VROOM-VROOM! Elizabeth blows through what’s left of the guard shack entrance, followed closely by three state police cars with sirens blaring and strobes flashing. INT./EXT. MINIVAN - MOVING - NIGHT
54 91
EXT BACK SIDE OF AREA 51 NIGHT
EXT. BACK SIDE OF AREA 51 - NIGHT
EXT. BACK SIDE OF AREA 51 - NIGHT Rick’s cyclone has toppled fences and razed airplane hangars. The roofless hangers reveal a huge expanse, a GRAVEYARD of HUNDREDS OF CRASHED EXTRATERRESTRIAL SPACESHIPS. VROOOOM! Dr. Sonya speeds the Amazon truck past the hangers.
55 92
INT /EXT. PRIME TRUCK NIGHT
INT./EXT. PRIME TRUCK - NIGHT
INT./EXT. PRIME TRUCK - NIGHT BAM-BAM! Sonya sideswipes the minivan. They crash-back and forth against each other. One of the jolts sends Rick flying headfirst into the truck wall, knocking him out yet again.
56 94
EXT RAVINE - AMAZON TRUCK NIGHT
EXT. RAVINE - AMAZON TRUCK - NIGHT
EXT. RAVINE - AMAZON TRUCK - NIGHT Elizabeth, Hal, Dr. Stubbs, Daria, and Bobo climb down the steep downslope. Perro follows, sniffing rocks and lifting his leg to mark the trees and rocks. BOBO
57 97
INT OXFORD H.S GYM NIGHT
INT. OXFORD H.S GYM - NIGHT
INT. OXFORD H.S GYM - NIGHT The place is full to the rafters but deathly quiet. Fans swap stunned looks. We can hear hushed murmurs. “How did he get so small?!” “What happened to his hair?!”
58 99
INT BULLDOG LOCKER ROOM - BATHROOM STALL NIGHT
INT. BULLDOG LOCKER ROOM - BATHROOM STALL - NIGHT
INT. BULLDOG LOCKER ROOM - BATHROOM STALL - NIGHT The stall walls are covered in colorful graffiti. Delbert sits atop the john, hiding. He stares at his shrinking hands, terrified. Tillman POUNDS the stall door. TILLMAN (O.S.)
59 100
INT OXFORD GYM - PACKED STANDS NIGHT
INT. OXFORD GYM - PACKED STANDS - NIGHT
INT. OXFORD GYM - PACKED STANDS - NIGHT Stunned faces. Collective GASP. A government agent makes an urgent call. GOVERNMENT AGENT (HUSHED INTO CELL) Red-Six-Twenty. Jam all cell
60 105
EXT OXFORD GYM - SIDE DOOR NIGHT
EXT. OXFORD GYM - SIDE DOOR - NIGHT
EXT. OXFORD GYM - SIDE DOOR - NIGHT Delbert bursts out the door after Daria and Aussie. He’s just in time to see Aussie jam Daria into a white van, which speeds off with none other than Rick the Ruthless driving, singing at the top of his lungs.

DELBERT GETS TALL

A brilliant but tiny 13-year-old discovers he's a half-alien hybrid with universe-amplifying powers — but first he has to survive bullies, a broken heart, a fake drug test, and a sequin-caped supervillain father who turns out to be the worst kind of dad: the kind who causes earthquakes.

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Overview

Poster
Unique Selling Point

DELBERT GETS TALL occupies a rare and commercially appealing intersection of the sports underdog movie, the coming-of-age story, and the alien hybrid sci-fi comedy — all anchored by an irresistibly original protagonist. Unlike most family sci-fi films, the 'alien' element is not about invasion or spectacle but about identity, belonging, and self-worth. Delbert's journey from bullied, tiny oddball to self-accepting hero resonates universally, while the TRIP mythology, DELEVISION visual conceit, and ensemble of quirky powered characters offer rich franchise potential. The script's willingness to blend Broadway show tunes, Ethel Merman, LeBron James cameos, and snowball-firing buttocks with genuine emotional beats about adoption, family, and first love gives it a genuinely distinctive comedic voice.

AI Verdict & Suggestions

Ratings are subjective. So you get different engines' ratings to compare.

Hover over verdict cards for Executive Summaries

GPT5
 Consider
Grok
 Recommend
Gemini
 Consider
DeepSeek
 Consider
Claude
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Average Score: 7.3
Note: As Neil Gaiman says, ”People are usually right about what's wrong, and usually wrong about how to fix it.” Consider the suggestions in this analysis as potential catalysts: adopt what strengthens your vision, and let the rest deepen your understanding of what the story wants to become.
Model Upgrade (March 31, 2025): Our AI models have been upgraded as of this date. Feedback quality is higher, but scores may not be directly comparable to earlier analyses. If you're re-analyzing a script, focus on the written feedback rather than score-to-score comparisons.
Key Takeaways
For the Writer:
To improve 'Delbert Gets Tall' from a creative and craft perspective, focus on tightening the unresolved ending to provide emotional and narrative closure, avoiding sequel bait that leaves key arcs dangling. Strengthen character development, particularly Daria's agency, by giving her more autonomous choices and reducing manipulative tropes around her appearance. Clarify the rules for TRIP powers and SPAZMAT to eliminate logic gaps and conveniences, and balance tonal shifts between heartfelt drama and broad comedy to maintain consistency and deepen emotional stakes, ensuring the script's strong themes of identity and family resonate more powerfully.
For Executives:
The script offers solid commercial value as a high-concept, family-friendly sci-fi comedy with franchise potential, appealing to YA audiences through its blend of sports underdog story, alien mythology, and inventive visuals like DELEVISION. However, risks include an unresolved ending that may frustrate viewers and limit standalone appeal, tonal inconsistencies that could alienate demographics, and underdeveloped elements like female agency, potentially drawing criticism. Market perception sees it as a fun, marketable romp with broad appeal if polished, but it currently feels more like a series pilot than a complete film, risking middling box office performance without significant revisions.
Story Facts
Genres:
Science Fiction 50% Action 30% Comedy 25% Drama 40% Romance 20% Thriller 25%

Setting: Present day, Primarily in Oxford, Mississippi, with significant scenes in Area 51 and various fantastical settings.

Themes: Hidden Identity and True Self, Acceptance and Belonging, The Nature of Being Human vs. 'Other', Destiny and Purpose, Deception and Manipulation, The Double-Edged Sword of Power, Family and Found Family, Conformity vs. Individuality

Conflict & Stakes: Delbert's struggle to embrace his identity as a TRIP while facing threats from his father and government agents, with the fate of his loved ones and his own future at stake.

Mood: A blend of whimsical adventure and heartfelt emotion, with moments of tension and humor.

Standout Features:

  • Unique Hook: The protagonist discovers he is half-alien, which opens up a world of possibilities and conflicts.
  • Major Twist: Delbert learns that his father is a villain and that his abilities are tied to a larger cosmic struggle.
  • Innovative Ideas: The use of a SPAZMAT device that enhances abilities and the concept of TRIPs with unique powers.
  • Distinctive Settings: The contrast between the mundane setting of Oxford and the fantastical elements of Area 51 and the TRIP world.
  • Unique Characters: A diverse cast of characters, each with their own quirks and abilities, contributing to the story's humor and depth.

Comparable Scripts: E.T. the Extra-Terrestrial, Stranger Things, The Iron Giant, The Last Kids on Earth, Percy Jackson & The Olympians, Spy Kids, Big Hero 6, The Goonies, The Spiderwick Chronicles

🎯 Your Top Priorities

Our stats model looked at how your scores work together and ranked the changes most likely to move your overall rating next draft. Ordered by the most reliable gains first.

You have more than one meaningful lever.

Improving Conflict (Script Level) and Structure (Script Level) will have the biggest impact on your overall score next draft.

1. Conflict (Script Level)
Big Impact Script Level
Your current Conflict (Script Level) score: 7.4
Expected gain: ~3% closer to an "all Highly Recommends" score
Moves easily Writers at your level typically gain +0.72 per rewrite — a realistic improvement.
Confidence: High (based on ~1,572 similar revisions)
  • This is your top opportunity right now. Focusing your rewrite energy here gives you the best realistic shot at raising the overall rating.
  • What writers at your level usually do: Writers at a similar level usually raise Conflict (Script Level) by about +0.72 in one rewrite.
2. Structure (Script Level)
Moderate Impact Script Level
Your current Structure (Script Level) score: 7.6
Expected gain: ~2% closer to an "all Highly Recommends" score
Moves easily Writers at your level typically gain +0.4 per rewrite — a realistic improvement.
Confidence: High (based on ~1,515 similar revisions)
  • This is another strong option. If the top item doesn't fit your rewrite plan, this is a solid alternative.
  • What writers at your level usually do: Writers at a similar level usually raise Structure (Script Level) by about +0.4 in one rewrite.
3. Originality (Script Level)
Moderate Impact Script Level
Your current Originality (Script Level) score: 8.2
Expected gain: ~1% closer to an "all Highly Recommends" score
Typical rewrite gain: +0.3 in Originality (Script Level)
Confidence: High (based on ~654 similar revisions)
  • This is another strong option. If the top item doesn't fit your rewrite plan, this is a solid alternative.
  • What writers at your level usually do: Writers at a similar level usually raise Originality (Script Level) by about +0.3 in one rewrite.
🎓
Skills Worth Developing

These have high model impact but rarely improve through rewrites alone — they're craft investments. Studying these areas through courses, mentorship, or focused reading could unlock gains that a normal rewrite won't.

Emotional Impact (Script Level) Script Level

Strong model leverage, but writers at your level typically only gain +0.25 per rewrite. (Your score: 7.9)

View Emotional Impact (Script Level) analysis
Pacing Scene Level

Strong model leverage, but writers at your level typically only gain +0.08 per rewrite. (Your score: 8.5)

View Pacing analysis

Script Level Analysis

Writer Exec

This section delivers a top-level assessment of the screenplay’s strengths and weaknesses — covering overall quality (P/C/R/HR), character development, emotional impact, thematic depth, narrative inconsistencies, and the story’s core philosophical conflict. It helps identify what’s resonating, what needs refinement, and how the script aligns with professional standards.

Screenplay Insights

Breaks down your script along various categories.

Overall Score: 7.80
Key Suggestions:
To improve the script creatively, focus on refining pacing in exposition-heavy scenes to maintain momentum and deepen character arcs for supporting characters like Tillman and Aussie. This will enhance emotional resonance and audience engagement, making the themes of identity and acceptance more impactful while ensuring the blend of humor, sci-fi, and coming-of-age elements feels cohesive and dynamic.
Story Critique

Big-picture feedback on the story’s clarity, stakes, cohesion, and engagement.

Key Suggestions:
To elevate 'Delbert Gets Tall,' focus on simplifying the narrative by reducing subplots and character overload to keep Delbert's coming-of-age journey at the forefront, ensuring emotional stakes with his family and Daria are deeply explored. Refine pacing by balancing exposition with character-driven moments, and clarify the climax's motivations for Rick and the TRIPs to maintain audience investment in themes of identity and acceptance, ultimately creating a more cohesive and impactful story.
Characters

Explores the depth, clarity, and arc of the main and supporting characters.

Key Suggestions:
The character analysis reveals that while Delbert and Rick are well-developed with strong arcs, many supporting characters like Dr. Sonya, Daria, and Bobo lack sufficient emotional depth and backstory exploration, which could make their journeys feel less engaging. To enhance the script's creative craft, focus on integrating more scenes that delve into characters' internal conflicts and relationships, ensuring that their motivations and growth are clearly tied to the themes of identity and acceptance. This will create richer, more relatable characters and elevate the overall narrative tension and emotional resonance.
Emotional Analysis

Breaks down the emotional journey of the audience across the script.

Key Suggestions:
The emotional analysis highlights that while the script effectively captures a broad spectrum of emotions, it suffers from imbalances that could fatigue audiences, particularly in scenes dominated by negativity. To enhance the creative craft, focus on integrating more comedic relief and deeper emotional layers, such as exploring sub-emotions and character backstories, to create a more nuanced and engaging narrative that better balances humor with drama and fosters stronger audience empathy.
Goals and Philosophical Conflict

Evaluates character motivations, obstacles, and sources of tension throughout the plot.

Key Suggestions:
The analysis reveals a compelling character arc for Delbert, driven by his internal and external goals, but to elevate the script's craft, focus on deepening the emotional stakes in key scenes, such as his confrontations with identity and relationships. Ensure the philosophical conflict—particularly individuality versus conformity—is woven more intricately into the narrative, avoiding reliance on exposition, to create a more authentic and resonant journey that enhances thematic depth and audience engagement.
Themes

Analysis of the themes of the screenplay and how well they’re expressed.

Key Suggestions:
The script effectively explores identity and belonging through Delbert's journey, but to enhance its craft, focus on deepening emotional arcs and reducing reliance on over-the-top humor and deus ex machina elements, such as the frequent use of supernatural interventions, to make character-driven moments more authentic and impactful. This would strengthen thematic resonance and improve pacing, ensuring the story feels more grounded while maintaining its whimsical sci-fi charm.
Logic & Inconsistencies

Highlights any contradictions, plot holes, or logic gaps that may confuse viewers.

Key Suggestions:
The script's core issues stem from inconsistent character arcs and unresolved plot elements, which undermine the narrative's emotional depth and coherence. To enhance the story, focus on developing gradual character motivations, such as Rick's transformation from righteous to ruthless, by adding subtle hints and internal conflicts earlier on. Additionally, address plot holes like the unresolved Daria kidnapping by ensuring all key threads are tied up, and streamline redundant elements like height measurements into more impactful scenes to improve pacing and authenticity, ultimately creating a more immersive and believable sci-fi tale.

Scene Analysis

All of your scenes analyzed individually and compared, so you can zero in on what to improve.

Scene-Level Percentile Chart
Hover over the graph to see more details about each score.
Go to Scene Analysis

Other Analyses

Writer Exec

This section looks at the extra spark — your story’s voice, style, world, and the moments that really stick. These insights might not change the bones of the script, but they can make it more original, more immersive, and way more memorable. It’s where things get fun, weird, and wonderfully you.

Unique Voice

Assesses the distinctiveness and personality of the writer's voice.

Key Suggestions:
The writer's voice shines in blending humor with emotional depth, as evidenced in the dynamic Scene 8, but to enhance the script's craft, focus on tightening the balance between whimsical elements and plot progression. By expanding on introspective narration and character-driven moments, the writer can deepen audience investment and ensure that fantastical aspects, like the TRIP abilities, feel more integrated and less episodic, drawing from the best scene's successful fusion of absurdity and urgency to maintain consistent engagement.
Writer's Craft

Analyzes the writing to help the writer be aware of their skill and improve.

Key Suggestions:
To refine your screenplay, focus on deepening character motivations and conflicts to build stronger emotional connections, while tightening pacing and dialogue for better flow and authenticity. Enhancing thematic depth will add layers, making your blend of humor, action, and sci-fi elements more resonant and engaging, ultimately elevating the narrative's impact.
Memorable Lines
Spotlights standout dialogue lines with emotional or thematic power.
Tropes
Highlights common or genre-specific tropes found in the script.
World Building

Evaluates the depth, consistency, and immersion of the story's world.

Key Suggestions:
The script's world building effectively blends everyday settings with sci-fi elements to create a compelling narrative, but to enhance creative depth, focus on tightening the rules governing the TRIP abilities and technology—like the SPAZMAT device—to avoid inconsistencies that could confuse audiences. Additionally, amplify emotional arcs by ensuring that physical environments and cultural elements more deeply reflect characters' internal conflicts, such as Delbert's journey of self-acceptance, to make the story more relatable and impactful on a human level.
Correlations

Identifies patterns in scene scores.

Key Suggestions:
The script's strength lies in its emotional depth and character development, but the analysis highlights patterns where humor and reflective scenes often reduce tension and conflict, leading to pacing issues. To enhance the craft, focus on integrating more dynamic conflict into these moments, ensuring that emotional arcs are balanced with high-stakes action to maintain engagement and prevent the narrative from feeling diluted in key sections.
Loglines
Presents logline variations based on theme, genre, and hook.